
D&D SDK based on SRD 5.1
A downloadable tool
D&D SDK for Unity
A modular and extensible SDK for implementing Dungeons & Dragons-style RPG mechanics in Unity.
This project is intended exclusively for educational and non-commercial purposes.
It is a coding exercise aimed at exploring how D&D rules can be modelled and implemented in C# and Unity.
Purpose
This SDK is a personal and didactic project focused on:
- Learning and experimenting with D&D 5e mechanics through programming.
- Practicing software design in Unity using clean, modular architecture.
- Exploring how to represent game logic using ScriptableObjects, data-driven systems, and object-oriented design.
- Sharing a useful resource for others who wish to study or experiment with RPG system development.
It is not meant to be a full game or a finished toolset, but rather a learning sandbox.
License & Attribution
This project reuses elements from the System Reference Document (SRD) 5.1, which is available under the
Creative Commons Attribution 4.0 International License (CC-BY-4.0).
© Wizards of the Coast. Content from SRD 5.1 used under CC-BY-4.0.
Updated | 2 days ago |
Published | 8 days ago |
Status | In development |
Category | Tool |
Release date | 7 days ago |
Author | Dee-Dee-R |
Made with | Unity |
Tags | csharp, Dungeons & Dragons, Ludum Dare 57, sdk, Unity |
Code license | MIT License |
Links | GitHub |
Development log
- Crafting a Paraboloid Camera Controller2 days ago
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