A downloadable tool

D&D SDK for Unity

A modular and extensible SDK for implementing Dungeons & Dragons-style RPG mechanics in Unity.

This project is intended exclusively for educational and non-commercial purposes.
It is a coding exercise aimed at exploring how D&D rules can be modelled and implemented in C# and Unity.

Purpose

This SDK is a personal and didactic project focused on:

  • Learning and experimenting with D&D 5e mechanics through programming.
  • Practicing software design in Unity using clean, modular architecture.
  • Exploring how to represent game logic using ScriptableObjects, data-driven systems, and object-oriented design.
  • Sharing a useful resource for others who wish to study or experiment with RPG system development.

It is not meant to be a full game or a finished toolset, but rather a learning sandbox.

License & Attribution

This project reuses elements from the System Reference Document (SRD) 5.1, which is available under the
Creative Commons Attribution 4.0 International License (CC-BY-4.0).

© Wizards of the Coast. Content from SRD 5.1 used under CC-BY-4.0.
Updated 2 days ago
Published 8 days ago
StatusIn development
CategoryTool
Release date 7 days ago
AuthorDee-Dee-R
Made withUnity
Tagscsharp, Dungeons & Dragons, Ludum Dare 57, sdk, Unity
Code licenseMIT License
LinksGitHub

Development log

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